| Section | Objectives |
| Topic 1: Working with Objects, Paths, and Text | - Modify text
- 1. Manage text flow, overflow, threaded text, and text wrapping
- 2. Convert text to outlines and understand when conversion is appropriate
- 3. Manage area type options, including rows, columns, autosizing, alignment, and inset spacing
- Add text
- 1. Apply character settings, including fonts, size, style, kerning, tracking, leading, color, and baseline shift
- 2. Apply paragraph settings, including indentation, alignment, spacing, bullets, numbering, hyphenation, and paragraph styles
- 3. Use type tools to create point type, area type, and type on a path
- Modify objects and paths
- 1. Expand the appearance of objects, strokes, transformations, and effects
- 2. Modify objects using Eraser, Scissors, Knife, and Shape Builder tools
- 3. Modify shape appearance using Live Corners
- 4. Refine paths using Simplify, Smooth, Join, Clean Up, Outline Stroke, and Offset Path
- Create objects and paths
- 1. Use drawing tools, including Curvature, Pencil, Paintbrush, Blob Brush, and Line Segment
- 2. Use Image Trace to convert raster images into vector graphics
- 3. Use AI-powered vector generation and write appropriate prompts
- 4. Create shapes using Rectangle, Ellipse, Polygon, and Star tools
- 5. Use the Anchor Point tool
- 6. Use the Pen tool to create and modify anchor points, segments, curves, and paths
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| Topic 2: Modifying Object Appearance and Position | - Position objects
- 1. Align objects to a path using the Objects on Path tool
- 2. Align and distribute objects relative to the artboard, selection, or key object
- Make, manage, and manipulate selections
- 1. Select, modify, group, and refine objects using selection tools and the Layers panel
- 2. Use Isolation Mode, target objects, save selections, and select objects by attributes
- 3. Rotate, flip, scale, transform, warp, distort, skew, and repeat objects
- Modify the appearance of design elements
- 1. Use the Appearance panel, Recolor Artwork, Color Picker, and Eyedropper
- 2. Use Generative Shape Fill
- 3. Create, edit, save, and manage graphic styles
- 4. Apply and edit effects, including shadows, feathers, glows, and 3D effects
- 5. Adjust fills, strokes, swatches, and object appearance
- Modify visibility using opacity and masks
- 1. Adjust opacity and use opacity masks and blending modes
- 2. Create and manipulate clipping masks
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| Topic 3: Working in the Design Industry | - Identify terminology and interpret communication relating to the purpose, audience, and audience needs for developing designs
- 1. Identify requirements based on the intended output and usage of the design
- 2. Define basic project management concepts
- 3. Determine whether content is relevant and appropriate for the purpose, audience, audience needs, and user experience
- 4. Identify techniques for communicating design plans with peers and clients
- Determine the type of copyright, permissions, and licensing required to use specific content and fonts
- 1. Check and change copyright information for Illustrator files
- 2. Identify legal and ethical considerations for using third-party content
- Evaluate the application of design principles
- 1. Identify how typographic adjustments establish hierarchy and improve readability
- 2. Integrate design elements and principles to create effective visual communication
- Define key terminology related to digital graphics
- 1. Define digital graphics terminology, including resolution, image size, file types, raster graphics, vector graphics, paths, and print production terminology
- 2. Explain how color is represented in digital graphics and print
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| Topic 4: Workflow and Interface Customization | - Use design aids
- 1. Use document views and modes for efficient vector graphics workflows
- 2. Use drawing modes
- 3. Use rulers and manage ruler origins
- 4. Navigate documents using pan, zoom, and artboard rotation
- 5. Use the Dimension Tool
- 6. Use the Mock Up Tool
- 7. Create, manage, and use guides and grids, including snapping and alignment
- Navigate and customize the workspace
- 1. Identify and manipulate interface elements, panels, menus, toolbars, and artboards
- 2. Configure application preferences
- 3. Organize, customize, save, and reset workspaces
- Manage brushes, symbols, styles, and patterns
- 1. Open and import brushes, symbols, graphic styles, and patterns from libraries
- 2. Create, edit, and apply brushes, symbols, graphic styles, and patterns
- Use layers to manage design elements
- 1. Manage sublayers, hierarchy, stacking order, and layer merging
- 2. Create, delete, hide, show, lock, unlock, duplicate, and rename layers
- Manage colors, swatches, and gradients
- 1. Create and modify gradients, color stops, opacity, and gradient meshes
- 2. Create, manage, edit, and load swatches and swatch libraries
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| Topic 5: Document Management | - Create documents and modify their settings for the intended output
- 1. Create and use document presets for specific project needs
- 2. Set appropriate document settings
- Manage assets in a project
- 1. Use the Links panel to manage, replace, and edit linked assets
- 2. Place assets in a document and understand embedding, importing, and placing options
- Save and export documents and assets
- 1. Save documents in appropriate formats and use templates
- 2. Package projects and manage associated fonts and images
- 3. Export graphics using suitable file formats, color modes, resolutions, and pixel dimensions
- Use artboards
- 1. Manage, resize, arrange, duplicate, and move artboards and artwork
- 2. Copy and paste artwork and artboards within and between documents
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